Progress Update: Prepping is Now a Thing
As the project progresses, please do keep in mind that I am a single person developing this game for fun, with no real aspirations of making money off of it, with no assistance, in between my real-life career, kids, etc. So I apologize for the slow development time, but progress is progress.
Here's some updates for version 1.13!
Prepping
Prepping is now a thing! Previously I had written the three core game elements we are familiar with from other TRPGs like D&D or Pathfinder: Exploration, Interaction, and Combat. Now, I've added the fourth, unique pillar for Bunker Radio: Prepping.
Prepping involves spending your resources as wisely as you can to prepare for the apocalypse, as well as base building, managing any followers you recruit, and managing resources throughout the game.
It's a Tabletop Game now
While I love ham radio, and I hope that hams play the game, I think that long term, the likelihood is high that if anyone plays the game ever, it will be non-hams, around a table, and I'm okay with that. So I've combed through the rules, modified the rules wherever possible to be more table-friendly, and added a section just for the hams to play over the radio. I believe this simplifies matters greatly, as even in testing, the game is best played around a table or over the internet, and honestly, not much changes. This also gave me the opportunity to build in some special game mechanics just for the hams in the audience.
Skill Tree
The skill tree in Bunker Radio is complete! At least, in it's early phase. I suspect I will think of new game mechanics I will want to incorporate or otherwise decide that some skill options don't add enough and simply remove them. But for now, the skills are written, they exist, and they are ready to be incorporated into gameplay.
Here's how it works: Each skill line is named after the parent skill. Techniques are new abilities that are unlocked and purchased with skill points within a skill line (sort of a sub-skill). Any skill points invested in a Technique are counted towards your overall skill level for that skill line.
For now, the Techniques live in a spreadsheet, separate from the core game rules, and will be added to the document soon.
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